The client mod seems to be discontinued since notch implemented a lot of the plants himself, for example vines. I am not really sure why I should...
I tried to contact him twice but never got a response. Seems like he either doesn't approve of me supporting his mod or just ignores messages.
That's odd. I have the exact same settings on one of my maps and no vines are growing at all. Did you try and use "/purge vines" and see if they...
tall grass =/= wild grass. You get them mixed up. Wild grass requires ejhopkins mod to be visible for the user, tall grass does not as it is an...
Yes, but tall grass is not a client mod. It's the grass implemented by notch with the last patch.
No can do since I am not the one developing the client mod. I tried to contact the developer a few times but he didn't reply even once.. Fixed in...
Ya, that's what I meant^^ That's odd but still a client side issue I can't do much about :( Do sugar cane blocks growing on trees drop anything...
They only "spread" from existing tall grass, meaning you have to have a scrub in your range so it can spread from it. Otherwise you can just use...
It enables spreading of Notch's Tall Grass in the 1.7 version.
Nope, not at all. I am just busy with real life right now. The suggestion you made is noted, the problem is that you most probably need a feature...
Two blocks height? You think if you set the option to 9 it'll grow 9 blocks high? o_O It happened again? This bug drives me crazy...I really...
the format doesn't matter. I could name it .ini, .txt or something else and would still be able to read it.
It seems like those new blocks use the same class as flowers...that sucks. I guess I'll have to look into the server source and rewrite the...
I was suspicious cause this showed up in the error log posted above: at net.minecraft.server.Packet10Flying.a(SourceFile:126)
Hm, seems okay to me. Are players able to fly on your server?
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