OtherDrops had direct support for a plugin called MoneyDrop which dropped physical items that become money when you walk over them. MoneyDrop was...
doluf111 is correct - OtherDrops wont do this. Not sure but perhaps look into Skript?
Pepper_coco - if you're using any plugins that modify mobs this could be a bit tricky, if not it should be ok - there's an example config file...
You can definitely do this with OtherDrops but you need to configure all the drops yourself manually, eg: SKELETON@WITHER: - drop:...
OtherDrops isn't really designed to do this so a more specialised plugin is better (eg. the one posted earlier in this post) however if you want...
Yeah, OtherDrops should be able to do both - although once you get started with the Zombie features you might want to look into some existing...
Fire_Feather - if you can't find (or get made) a custom plugin that does this you could possibly use OtherDrops & LoreAttributes together for it....
timtower - not really - this would be something more like LoreAttributes (changing stats based on worn armour). OtherDrops can change the damage...
I haven't used MultiCraft but it appears that it unpacks zip files (which would contain a jar file) rather than the actual jar file itself....
It's a matter of opinion :) MobBountyReloaded (which also used Vault) is another popular custom drop plugin, as well as ecoCreature and...
Samthelord1 - any dev's considering this should be reading the opening post rather than my ideas :P
# for 3 zombies from 1 ZOMBIE: - trigger: mobspawn drop: ZOMBIE/3 # for zombie only mode ANY_CREATURE: - trigger: mobspawn...
Check out RegenBlock perhaps.
I was thinking of this whilst working on NewMeat. It's possible by encoding the date/time into the displayname (hidden using &r) but this would...
Doesn't RPGItems have tiers or something that could let you group weapons into collections with customisable chances of a single weapon being...
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