Ah, I had to search that up actually, I was certain it still fired the event. It's been such a long time since I've used this...
You can either do this in a separate class, or in your main class. Bukkit actually has a tutorial for this, here:...
It should trigger, as the example you mentioned is listed
Snow forming due to a snow storm.
Ice forming in a snowy Biome like...
The loading screen appears if you switch world or server. If other servers have instant teleport, it's very likely that the destination...
Are there any errors in the logs? (timtower is a ninja)
Since I don't know much of MySQL, all I can say is that you try printing some...
You shouldn't use PlayerInteractEvent to check it the way you have, because it'll cause it to send the message to any player...
If the input is a string (e.g chat input), you can just check the length of the string after the period. If applicable, you could use...
cmd: "warp lobby"
Try encasing the command with ' or "
There could also be a problem with this line, if the console tries to go to the warp instead of the...
You are not registering the event..
Scores can be set without teams.
If the library is a jar, you should extract it inside your jar. If it's a plugin library, you could install it on your server along with...
If not Essentials chat, Essentials surely does. I haven't used Essentials in a long time, so I can't remember which one has the...
You rare forgetting to return after a condition is met. E.g if savedList is empty, you do not return to stop executing the rest of the code.
Why not store the UUID instead? Unless I remember wrong, it's not recommended to store Player objects.
If you typed /op in-game, it was most likely a no-permission message instead. You need to op yourself from the console. If the...
Separate names with a comma.