Thanks.. it worked.. now i have the nex problem at an outher point ... i hate working in a new framework/api ... ;)
nope.. can't cast that, byte -> FurnaceAndDispenser block -> FurnaceAndDispenser is also not good
First of all, i have to apologize - the Search engine is offline, so i couldn use it. how do i get the direction of a dispensing dispenser?...
Nach der Art, wie du das da oben beschreibst, denke ich, dass du die objektorientierte Programmierung bzw. Java noch nicht ganz verstanden hast....
log.info(("Returns : " + prop.getProperty("ZoneCount"))); look what that returns. Id say it will nott be a integer and that causes problems
ok, code would still be helpfull :?
You could write your own Runnable... that "knows" your main plugin like: public class Whatever implements Runnable { YourPluginClass plugin =...
so if YOU test it, it works fine. but if someone on the server tests it, he gets that error... maybe OP/user ?
in this case its helpfull, that Minecraft crates a file for every player ...
i'm not sure, this would work.
@Adamki11s why pluginEnabled = pluginState(); the method toggles the state... and i would call it changeState or something... @Unscrewed i dont...
i'm not sure if that helps you, but public abstract void addUserPermission(String world, String user, String node); is a part of the code for the...
i'd suggest: 1. add the methods activate(Player player){} and deactivate(Player player){} 2. add a PlayerListener that calls activate() when...
i'm not sure, but i think .multiply(-1) could help?
i don't think your infinite loop is a good idea. its probably better to react on an event (i.e. onBlockplaced()) and then stock the inventory up...
Separate names with a comma.