Thank you =D
the best wo be preventing from existing, stoping would be just fine too.
I googled like an idiot, and i found some methods, but only with net.server.minecraft and noch with bukkit. Is there a possiblity to deactivate...
Ah, ok. then i fully got the new eventsystem. Thought still you have to use right method names. Thanks for that. I got now another problem,...
But which method do i have to use then ? @EventHandler(priority = EventPriority.NORMAL) public void <WhichMethoidName>(Event transaction){...
Some weeks ago i got the Problem, that i could't trigger a ChestCloseEvent. Now i saw this: https://bukkit.atlassian.net/browse/BUKKIT-796...
I used the Template. I did Right Topic and i wrote the minimum Information, i think.
Sorry, i changed the Post as best i could.
Hi People, i am using Eclipse and got a Problem. I wanted to Upload my jar on Bukkitdev and then i got the message, that i have to not include...
xRepeller - The new Repeller for Mobs: Version: v0.2 This is a Repellerplugin, inspired by Mobrepellent. Features: Let's you (the player) build...
Hi, i got a problem with my plugin setup for my configuration. This is my onEnable Method: http://pastebin.com/Xsj20Fyr i use my config in...
Oh **** , I'am so stupid.. I'm sitting here since 30 Minutes and didn't get that.. Thanx alot :) EDIT: OK, I tried it and the Problem was...
I know there are several posts about this.. but really .. I don't get it, why it doesn't work. Here is my onEnable Function of my Pluign:...
I tried now some differnt ways, but i haven't got a working code. Wether the old plugin system nor the old plugin system is helping me....
You could just let the normal Damage-Event do his job with one damage and heal the player a health after he got damage.
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