I think what you're looking for is AsyncWorldEdit .
Scoreboards are tricky, follow this tutorial: https://bukkit.org/threads/tutorial-scoreboards-teams-with-the-bukkit-api.139655/ It'll help a lot....
You'll want to get playerB.getOpenInventory(); Should fix your problems.
@mcdorli Er, wouldn't an easier way just have a Hashmap storing the user and a Boolean, if it's false just change it to true, if it's true just...
@timtower "Saving it could be a habit" If it's a bad habit, it should be broken. I used to make everything static. *shudders*. Now it could be a...
You'll have to save the target as a Player, and when one clicks the emerald block, save each inventory, close the current users inventories, and...
public void onEnable() { PluginManager pm = getServer().getPluginManager(); pm.registerEvents(new PlayerListener(), this);...
@Zombie_Striker Neither worked. Tried cooking the leather, rotten flesh, and the diamond just to be safe and nothing came out of anything.
It's supposed to do the opposite, and I followed exactly what the code was (changing it a bit for mine) and it wasn't working at all.
https://bukkit.org/threads/how-to-create-a-furnace-recipe.110620/- I looked at this thread and tried to follow it, found it wasn't working so I...
@RealEmpire , my friend Jake861 made this plugin sometime yesterday: http://dev.bukkit.org/bukkit-plugins/killleaderboard/ Should work for what...
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