Seconded. It doesn't get much easier than that IMO.
Are you setting the "name" property in your plugin.yml file? It should be: name: YourPluginName along with all of your other plugin settings.
A vector is a mathematical 'object' that exists in (usually) 2d or 3d space and has both a magnitude and a direction. An example of a vector would...
BTW there is a ticket for this: http://leaky.bukkit.org/issues/631
np! I also edited my original comment with information on registering the events. Woops! Editing my post. Thanks. EDIT by Moderator: merged...
You need to create a PlayerListener subclass and override the onPlayerJoin and onPlayerQuit methods, like so: import org.bukkit.entity.Player;...
This is very awesome, but should likely be moved to the "Resources" sub-forum. Either way, you get a 'like' from me!
It sounded more like empathy to me -- like Lodran knows how you feel. You likely need more sleep :)
Did you try it? Did it work? Evenprime is very much correct BTW. While you may have thrown a snowball at the skeleton, it looks like this is from...
I think that's a good idea. Start small and you're more likely to finish the project and stick with bukkit/java development in general. Good luck!
InvisibleLibrarian
If you upgraded to minecraft 1.4, setCompassTarget (which is what makes your compass point as something) is currently broken.
Ah I see. Yea, that sounds like it'd be a client plugin ('process all text before it's displayed to the player'). As of now, Bukkit only supports...
No problem :)
Ah. I think you can do that with something like this. Create a PlayerListener subclass, and override its onPlayerChat method. Inside that...
Separate names with a comma.