Thank you for the info.
First understand this code is just available for people to learn from. I do not intend on updateing this code base because it is highly...
Thank you libraryaddict. I appreciate your help and your plugin. Your plugin has saved me ton's of time and hard work and for that I can't say...
Thank you for your help I do appreciate it. However I am only wanting to put names above a players "mob" disguise. For instance if a player turns...
Hello everyone, I am wondering if anyone has any experience in using Lib's Disguises api to create player disguises. The author states on the...
Thank you, I am trying this now! I use PlayerDeathEvent to trigger the code that does the checking. However players don't actually die. When...
Hi everyone :D I am using a hasmap to store <String, Teams>. Where String is the playerName and Teams is the team the player is on. What I am...
Okay I was able to solve this by not making my parent class abstract. I forgot that you could extend a class that wasn't abstract. I always...
The classes that actually make up game code, are non-static. The classes that handle tracking, events, and universal data, are static. My arena...
Hello BukkitDev! My name is Andrew and I have been programming for a little more than 15 months. I am starting to really grasp the basics and...
mrkirby153 it is okay. :D I do not plan on fixing that error in the code posted here:...
PlayerJoinEvent and PlayerQuitEvent are these 100% accurate? Has anyone run into any trouble where a player was able to join or quit with out...
Squid_Boss Maybe you should mention about updating scores. Remember to only update about every 5 minutes. The higher the number the longer the...
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