Thanks you two! So the Bukkit-Coders took some of the ItemStack NMS-Functions and put it in their "clean" api, and some they left out/didn't...
Thanks. But why cant the api stack store an texture/keep an texture loaded but the other one can? And do you have another example for me where I...
Hey there, One very short question: These is the Bukkit ItemStack (org.bukkit.inventory.ItemStack) we use normaly and then there is the NMS...
@bennie3211 @Zombie_Striker What program should I use? And how would I do it with excel?
Hey guys! So I created a xp system, that has 5 levels. For those levels you need 1=0xp 2=500xp 3=1000xp 4=2000xp 5=4000xp 6=6000xp 7=9000xp Now I...
@AlvinB Hmm okay but using it I get an error at: List<Entry<String, Integer>> entryList = this.tempo.entryList(); At entryList() saying The...
Hey guys! I've got a question: I have got a HashMap: HashMap<String, Integer> temp = new HashMap<String, Integer>(); Now I want to sort this...
@I Al Istannen @Firestar311 @Zombie_Striker Soo I have I plugin installed on all my bungee Servers. That plugin has a method in it, lets say for...
Hey it is me again! So I have a very basic concept: Through a socket I send a playername and all servers I send it to should check if the player...
@I Al Istannen Where would I have to close the serversocket and how :/ Solved it thank you all! EDIT by Moderator: merged posts, please use the...
@I Al Istannen I get the same errors I mentioned in my first post, If I put a println in the while it runs on and on and on forever, the thread is...
@ArsenArsen @Zombie_Striker Hmm I cannot manage to do that... My onDisable now looks like: System.out.println("Stoppt Thread...");...
@Zombie_Striker And how would I do that? I tired putting thread1.stop(); in my onDisable
Hey guys! So I have a class extending Thread: package me.thruzzd.data; import java.io.DataInputStream; import java.io.IOException; import...
Hey guys! I am saving a Date in my config: Date d = new Date(System.currentTimeMillis()); Now I have a String String datefromconfig =...
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