You never gave any details about '/cleareffects reload' so, for now, all the plugin does is clear potion effects upon switching worlds....
player#setOp(boolean); https://hub.spigotmc.org/javadocs/spigot/org/bukkit/permissions/ServerOperator.html#setOp(boolean)
Try changing Lost_KS: '&e%KILLER% &chave ended &e%KILLED%'s &ckillstreak on &e%KILLSTREAK%' to Lost_KS: '&e%KILLER% &chave ended &e%KILLED%''s...
Can you show more code/stacktrace?
you can accomplish this by using essentials, just give the user essentials.invsee.preventmodify and essentials.invsee
Here's a few things you can try. 1, Listen to InventoryOpenEvent then use #.getLocation. Then compare the location to your defined location, if...
That's because you need to get the entity from e#getPotion#getShooter() then check if the entity is instanceof Player if so, cast the shooter to a...
That's because you're getting the player itself not the players name use player.getName()
Bukkit.dispatchcommand(Bukkit.getconsolesender(), "yourcommand") example below, Bukkit.dispatchcommand(Bukkit.getconsolesender(), "say hello...
dispatchCommand(CommandSender sender, String commandLine);
You added the itemstack in the inventory before setting the itemmeta.
@EventHandler public void TnT(EntityDamageByEntityEvent e) { if (e.getDamager() instanceof TNTPrimed && e.getCause() ==...
I think your looking for "Factions" it's a neat plugin go check it out :]
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do you want the '[Magic conch] yes ' to be broadcasted or just '[USERNAME] Pulls the magic conch String'
Separate names with a comma.