Use worldguard api, there's some methods about it.
mine-care facepalm.
All you need: some magic with AsyncPlayerChatEvent and this code Player p = e.getPlayer(); double maxDist = 25; for (Player other :...
I may be wrong, but while (!sb.isDead()) { player.playEffect(sb.getLocation(), Effect.ENDER_SIGNAL, 3);...
Robin Bi i deleted this code else{ return false } which is useless. and added in the method body "return false".
try this @Override public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) { return false; // Umwandlung sender...
I don't think you need to put if(Game.countdown == 30) in run method
Maybe because while(true) is endless loop?
1. Color codes will not shows properly until you install specific plugin for that. Or create your own method. 2. Use sign.update(); ...maybe. 3....
int count = 3; Then create a scheduler that will spawn particles and do count-- every 5 ticks, then if count == 0, make boom and stop scheduler.
Hm... Do you think it's good idea to store the file in plugin.jar? Okay, I found some code about readers, maybe it will help you. BufferedReader...
Some more code?
Help me, I have this code and I want to close player2's inventory when player1 will close it. Yes, in the inventory 2 players at the same time....
Jhtzb There is org.bukkit.command.BlockCommandSender. Go to documentation and learn how to work with it.
What the exactly you want to do with them? You can use PlayerCloseInventory or PlayerInteract events and do some checks for command block.
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