1. Ehh... Didn't really pay attention to it. It shouldn't be the cause, though. 2. Yes. It happens server-side.
Hi. So, I have a tree farm going on my server, and I have coded a way to replant the saplings when someone chops down the tree. [IMG] This is...
I was dumb. Thanks, it worked! :)
Hi. I am trying to determine if a player is in a specific cuboid, but the problem is, that for some reason it doesn't want to work for me....
Thanks for your answer. I came to a solution by muting all sounds start start with mob. name and have volume of 1F. This allows me to play...
Hi. I am really new to the Protocol Lib and trying to make something. I need to mute specific NPCs sounds. I know that you can completely remove...
It works if i do .SPAWN_ENTITY_LIVING. Thank you, that's exactly what I have wanted! Now I will have to play with it to make sure that mobs...
Alright. For some reason it appears that the event is not firing at all. [IMG] I added some debug messages, and whenever I spawn a NPC, I...
The pig is still a pig, unfortunately. This is the code: [IMG]
The method getId() is undefined for the type Entity, And if i attempt to use e.getEntityId(), then it says that you can't compare Field and...
Would you be able to shoot me a little example on how it would be done with Protocol Lib so I could look into it? And thank you for your answers,...
The mob part is simple, but what about XP Orb mobs, let's say? It doesn't have pathfinding stuff, so you can't really make it move unless you go...
Wait, Did you mean using pathfinders and stuff for the Falling Sand for example? Because what I have currently did, is i made a 'transporter' mob...
Ohh, I really haven't thought about making invisible zombies and making it look like something else. I always think about very complex stuff when...
Hi. Recently I have played an amazing RPG server called WynnCraft, and they have both enemy and friendly NPCs, which have their own data on them....
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