Every object transferred is encrypted with SHA256 + an obfuscated SALT Hash. Its impossible to crack basically.
In the file your using to pull the data, you configure a username and password which is encrypted in SHA256 Byte Hash which is used to validate...
Awesome thanks and good luck with v4!
Wouldn't it be more efficient to subscribe to a Stream to constantly send and retrieve data?
I was just curious how you parsed the data back and forth from the plugin > app > plugin
Did you use a Socket Stream using the JSONAPI to parse the chat?
Please delete this mods, I figured it out :)
I have added this and it still saying its sad: permissions: link: description: Default Link Permission default: op
No, do I need to have it installed? If so, where and how do I get it?
Minecraft keeps saying bukkit is sad and I have no idea why... Here is my code and plugins.yml. Java Code: package lotc.anthony.linkaccount;...
Ok stop posting in this please, its been resolved. If you care to assist me, please help me on this other issue here:...
How do you apply the permissions. I setup the permissions in the yml and it still says bukkit is sad etc.
I have tried to OP myself. Also note that the player is being called from a variable. In this case I set it to my username "adonzo" so it should...
That cannot be right at all because its declared as testLink in my plugin.yml file.
Yea I fixed that, but now Bukkit keeps returning that its "sad". I know this regards permissions and this is my current setup for permissions: if...
Separate names with a comma.