@Stugging Sorry but i couldn't help anymore with support. I hope someone will take this project and continue developing and supporting this. My...
Sorry guys but i wouldn't be able to support this plugin. I've started working and got no free time to code aanymore. If someone would like to...
it's a random error i'm working on for the next release. But unfortunately it could take a bit longer than expected to complete this. So just have...
@Kirbyflys Team Death Match it's either score and time game, and everything would be configurable. So don't worry. Now that exams are end, I will...
I'm adding a Localization File, a score game and also a team game. So everything you told could be possible in the next release. Talking about the...
Due to a University Exam, i'm working less on the plugin. Be patient.
Mine was just a supposition. Still haven't tried that before. My advise is to implement all 8 directions, should make your plugin more...
@LartTyler well, i think you need to teleport the player to the new location, not to modify an instance of a possibly old location (whe you catch...
@ALFONSO with double he could get a direction even from a minimal lateral movement, so int it's ok. But he needs to suppose that someone could...
just try for now to add <= && >= The reason why you're getting -1 all the time is that none of the condition is true(and it's possible). So you...
what if to[0]==from[0] && to[1]==from[1]?
I'm recoding my SoftAir plugin to add TeamDeathmatch, Deathmatch and TeamDeathMatch with onehitkill system. As soon as i finish it, i hope you'll...
The first time i've encountered this issue was with bukkit 1000, that uses another way to catch Arrow hit. So, try upgrading to 1060 Working on...
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