+1.
Thanks mate, I checked again and saw that I wrongly added vectors so it pointed to a block actually two blocks above ground, which won't work...
Can it be that it does not work in the #1597 stable 1.0.1 build? I'm trying, but nothing happens.
That's pretty cool, I'm wanting to use it for a fully automated wheat farm! Thing is... When I put a short water "pulse" down on my crops (with...
Well, with that code I posted, on some weird way, it really works. Grass blocks still go back to dirt blocks if water flows on them, but Farmland...
Uh? So it works actually using the onPlayerInteract method? I'm just trying to write some code to get it to work. Or do you mean that for you,...
Because I'm a lazyhat and don't have Eclipse right at the moment, and you might have known. Sigh, now I'll be extra disappointed if it doesn't...
Does this work (the non-player part) for flowing water destroying farmland too? Or is there any other Event I could cancel to prevent it from...
Somehow, for some regions, the info balloon can't be opened. This "some regions" are regions that have a parent and are inside that parent region....
I agree fully on this (but on the "*itemname* is not the item floating over the slab", it is for me.) It's very hard to get it, for me yet...
To-Do says: "- Sell-Showcases" Just a additional suggestion... We've been using RealShop to provide a selling chest at the Spawn for users, but...
http://tetragaming.com/narrowtux/beta/index.php?action=download&plugin=2&version=latest brings you to a .jar file...
After a bit research in the CraftBukkit sourcecode, I found this: replacements.put(ChatColor.BLACK, ANSICodes.attrib(0));...
I wanna use the tutorial type with some colors, but it's really confusing how they are named. Is this the bukkit naming? If so... Where do I get a...
http://ci.bukkit.org/job/dev-CraftBukkit/1317/ Compatible yet?
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