And another bump
wish I could help you with issue 2, what code did you get to work for removing recipes? because the code I've been using doesn't appear to work...
Bump... yet again
Bump...
Holy crap not one person can answer my simple question?!
Bump again, come on, someone must know the working method...
Granted I can't stop people cracking the plugin, but I was just wondering that's all
aye, I understand they put in offline mode, but a LOT of people use that to bypass authentication and allowing hacked clients to login and play...
I never said anything about duplicating functionality of the authentication mode, I was just saying if my plugin detects the server is in "offline...
I'm just wondering what are peoples policies towards 'cracked' aka offline mode servers that are running bukkit and plugins? Would you add code...
Bump, anyone know what's going on? I can't remove recipes using this code...
Yeah I'm back, and I'm trying to update my recipe plugin, but I've ran into a problem, I normally use this code Iterator<Recipe>...
Oh what do you know... it was actually returning the buckets... I didn't know LOL *facepalms*
I tried this if ((result.getCurrentItem().equals(Obsidian)) && (!p.hasPermission("UberRep.Obsidian"))) {...
Basically when I pull the obsidian from the crafting grid I get 2 buckets, which is the desired result BUT when I leave the crafting grid, I get 2...
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