Last time I /summon'd FallingSand, it despawned after one tick... I even tried assigning it a velocity: /summon FallingSand ~ ~ ~...
Creating an API is as simple as just creating a publicly accessible classes with methods you want developers to use... Just take a look at any...
No problem! Just glad too see someone uses the API.
Well, glad you like it! I will add this later, but for now the easiest way of doing it is surrounding getClass with a try-catch that catches a...
It's not that popular currently because not much plugins use it and thus not much people knows about it. If you made a plugin that uses it as a...
Glad you like it. :3 I also improved the serialization of it a while ago, didn't write the javadocs yet though. It also now supports item lores...
That and the purpose of some of these APIs is for the use of a single synchronized method to be used cross-plugin to prevent damage of some sort....
http://jd.bukkit.org/rb/doxygen/de/dd5/interfaceorg_1_1bukkit_1_1entity_1_1Entity.html#a63e6908aacf551d03f1dd97857e85628
[IMG] In the past, I've developed a lot of minigame plugins involving classes or kits. However, an API like this was nowhere to be seen. If...
http://jd.bukkit.org/rb/apidocs/org/bukkit/inventory/Inventory.html#setItem(int, org.bukkit.inventory.ItemStack)
You're checking if an entire entryset is equal to a single value that exists in the entryset, which would be fase. Iterate though the hashmap and...
Separate names with a comma.