EDIT: I fixed my problem, please delete. Thank you.
Thank you, I fixed it.
Updated my old post to further explain, but here's my code and errors. public static HashMap<Player, CraftanPlayer> players = new HashMap<Player,...
You mean like storing a HashMap and linking every player to a new CraftanPlayer on join? I tried that and when I try to create a new CraftanPlayer...
So, I have a class called CraftanPlayer, because I would like to easily get more data about players from my server such as ranks, etc....
@Zombie_Striker I think I understand what you mean now by passing the instance around. @CodePlaysMinecraft I'll try that. Thanks. None of this...
I hadn't converted that back because I deleted some try/catch statements before and had to use the variable before them. Will fix now and try your...
Whatever your plugin code is doing, it's not defining a new AbstractModularInventory and initiating your variable. The game can't open a...
Ok, I'm writing a method to get a file and return the YamlConfiguration. In my main JavaPlugin class, I have this method. public...
Listen for a StructureGrowEvent. It has a boolean (isFromBonemeal()) that lets you check if it was an artificial growth. If this boolean is true...
https://www.dropbox.com/s/jwuhl7xv10f2i66/hide.jar?dl=0
Try putting save and reload after you copy defaults.
It worked!! Thanks!
Okay, so I'm tryingto use Vault to deposit money into a player's account when they break a block. I'm using Craftconomy 3 for econ. Economy...
Ok. So I'm developing a small plugin for my server and I've made all my permissions. When I run the commands, they all pass because I have put...
Separate names with a comma.