you will have to use packet Listener.... i don't think that is possible by any other way... just listen for outgoing ChatMessage Packet and do...
i guess this is because the class is just empty? u need to make base and Strength class a constructor like this: public class Base{ public...
i guess this is possible by listening to outgoing packets.... i guess using protocol lib would.... but yeah i don't think u can detect background...
<version>2.11.1</version> do this way.. it should work i guess
thanks man
here you go, but there are no commands needed for this... should work fine btw, i forgot to say that, i made it so plugin creates txt file, as u...
here you go, this should work but only if this problem is NOT due to connection lag, otherwise, the only fix is by getting good location, can't do...
what do you mean by this?
i would suggest : make two hashmaps, store current time in milis (when he clicked) with player UUID (say its name "Clicked") in one and click...
well, use a 1 tick delayed task, get the player's velocity and multiply by some number, that you want.....(less than 1 but more than zero in your...
i can't say about servers like discord and others but, i was also trying to do the same.. you will just have to host a server (using your own jar)...
um, i m not that good at these but... just making the entity "noAI" and then setting its velocity to something would work...
i can do this like, arrow won't hit the player but teleporting before hit seems hard to me..
here it is.... i added more features to it.. like players can choose the height of the platform (3 options), size of platform(1x1, 3x3, 5x5).......
this should be enough: https://www.spigotmc.org/resources/action-bar-health.2661/
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