Okay, there's a new release 1.1.2 that should fix that EntityFallingSand issue....
Thanks for taking the time to post. I'm one of the devs that is taking over for Koryu. That build is actually fairly old. Can you try with the...
Yeah, that's how I wrote it. I've added the ability to put the name of the account on the other end of the transfer on the 3rd line of the sign, I...
Hmm, that's an interesting idea. So, I could make a !money sign, which would work like this !money take 200 Then you could pair that up with...
Hmm, I think that should work... Do you want to try sending me a screenshot of what you're doing? And yes, I tend to use a clock for most of my...
Actually, like all signs they should be updated any time they are powered by redstone.
Yes, I will be making those settings configurable soon. I'm on vacation right now, so I don't have a whole lot of time to work on it, but I'll see...
Well, I was going to wait until the Optimine client mod had been updated since otherwise I get 3 FPS around my testing stuff, but I've updated it...
I'm working on recording a video, I'll post it as soon as I can.
http://forums.bukkit.org/threads/mech-invtools-v1-2-1-invincible-tools-armor-for-bukkit-b953.675/
PowerSigns - Far more redstone automation capabilities with signs Now on BukkitDev! Version: v1.1.2 Download: PowerSigns.jar Introduction...
IIRC, you actually have 20 health normally, 2 for each heart. You could put a - 'div.2' item inside the Defensive.global.generic.human tree,...
And lucky me, I found some bugs! Issues with running on Linux, attackerEffect/targetEffect and exploding have been fixed. Luckily none of you have...
Alright, hey guys, PowerSigns is my brainchild. I'm sorry for the delay. Like Koryu said, I started writing a Java decompiler that might be able...
It is impossible to have permissions for the plugin for reasons I have explained before. Permissions requires some event caused directly by a user...
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