Mkay thanks. So getCaught() -> Entity -> check -> Item -> item.getItemStack() :D?
How to get the getCaught() entity to a itemstack. if entity instanceof ItemStack then cast it?
Hi, I'm wondering how much of this is possible inside a plugin. Get the water block a fishing rod lands in Get the fish that is caught...
Hmm, so how would I get the string from a config, so getConfig().get("ABC.Particles") which returns "HUGE_EXPLOSION". Then how would I run the...
Hi, Lets say I have a string, "HUGE_EXPLOSION". I'm using ParticleEffects API, and want to display my strings particle. I would need to use this...
I think I understood? xTrollxDudex I created my own PathFinderGoalDoorBreak and made it extend my custom FenceInteract. As found here. It's still...
Yes xTrollxDudex. Just standing there doing nothing. I've added print statements into certain parts of FenceInteract, all of which do seem to be...
You need to check that (sender instanceof Player) before casting it to a Player. hankered
The problem is, there is no documentation that I can find on things like PathfinderGoal and all the different fields. If there was some...
tylersyme I've got the fenceinteract, I took the door interact and replaced the door with fence e.t.c. http://pastebin.com/BzYsJjU3 Is there...
I've added this, but all it seems to do now is the zombie just stares at whatever I generate him as. (Yaw/pitch) He does nothing :/ SuperOmegaCow
SuperOmegaCow Ahh, could you try and fix it?
SuperOmegaCow Okay. I'll try it.
Just removing the whole behavior of the zombie would be very good. So it's just my navigators, that would be fine. Is that what SuperOmegaCow 's...
Also, your red team if statement is missing the brackets {} BloodBacker
Separate names with a comma.