If I need some special behavior I implement the right interface. I'm writing a plugin for Bukkit, not a mod for CraftBukkit. In this case, my...
The client doesn't matter here. My Inventory is a InventoryType.CHEST, which as far as I know is supported by the client since January 2010. And...
And get an instance of CraftInventory which is totally useless to me. I'm talking about a different level of abstraction. There is a reason if I...
Hello. I'm writing a plugin for virtual chests. I've implemented the interface Inventory, thinking that CraftBukkit's method openInventory() in...
Done that. Thank you very much!
Hello. I'm writing a plugin, and I'm using Git for version control and Maven to build. The plugin is not ready to be built yet, but when it will...
I think I got it. Thank you! One more question. I'm implementing my own Inventory class for a plugin I'm writing, and I'm comparing my method...
Thank you for your answer. I need to be able to directly handle all the data streams for my plugin to work, I would prefer not to use YAML...
Hello. I've found this solution to serialize ItemStacks. But I was wondering if I will be able to deserialize ItemStacks even when CraftBukkit...
xTigerRebornx thanks!
Hello. I'm back, after 1.5 years, and I don't really expect someone to know me, but saying "I'm back" is something that everyone of us should do...
Thank you macguy8 :)
Right! Thank you, that was the missing bit of the solution in my head :)
You should listen to InventoryClickEvent and check if it consists in a player putting fuel (or whatever you want to check) in a furnace, and in...
Hello, I need an advice from someone which has experience in multi-thread programming. I need to load a file asynchronously, and then notify...
Separate names with a comma.