fireblast709 The title is poorly worded. I knew how to get the pitch I just didn't know how to apply it to my vector.
DJSkepter That is an excellent idea. Thank you very much for the help and apologies for the late reply.
I have these 2 vectors. p.setVelocity(new Vector(p.getLocation().getDirection().getX(), 1.5, p.getLocation().getDirection().getZ()));...
Lots of Command APIs on the first page right now...
_LB Thank you for your help. I will PM NathanWolf and if I get an answer I will include it in the OP and mark the thread as solved.
_LB I apologize that "remove it entirely" didn't get my point across. :p Could you please explain what these HideFlags are? I looked back through...
Hmm... using this code meta.addCustomEffect(PotionEffectType.SPEED.createEffect(20*10, 1), true); yields this result: Speed II (0:10) which is...
@_LB So there is no way to remove it entirely?
I was wondering how I would go about removing the potion effects from it's display? I need a red potion with custom effects. That requires me to...
Garris0n Yes I am quite the public menace when it comes to conventions. [creeper] To others experiencing the same problem, 1 tick didn't do it....
As stated in the title, when I attempt to set a player's walk speed upon joining, it does nothing. @EventHandler public void...
aninsanellama Then this method would not suffice for my ideas. I want to be able to have one class to contain all of the listeners I need for my...
In a plugin I'm making, I want to implement passive abilities for some players. These could range from fall damage immunity to extra damage...
Yup that was it. I had my listener registered twice. Thank you very much for your help.
I can't find anywhere in my code where it's re-firing a command and the command itself is not what is being fired twice. If I typed /op and it was...
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