Bump. (Probably should have put this in Bukkit Help, but alas, was too braindead to see it at the time.)
I'd do something like this: int online = 0; for (Player p : Bukkit.getOnlinePlayers()) if (!vanished.contains(p)) online++; So then...
Your first method is probably the best. If you can keep track of it (use comments!), then I might suggest some nested Maps, i.e: Map<String,...
My plugin is SignTP. A few minutes ago I decided to put a logo on the plugin; the image file was rejected, with a red notification saying that...
@Irantwomiles First off, love the clever name. #The delay, in seconds, a player can't be attacked by other players after they have been teleported...
@Fhbgsdhkfbl I've had some similar file issues before, where I would test it on my private server and it would work fine, but things went whack on...
Have you registered the listener when the plugin enables?
@mr_lesemancolton This isn't necessarily a suggestion, but do you plan on having guns? In my personal opinion, guns provide less fun for the PvP...
It's not uncommon knowledge that a protocol hack from one version to the next is quite unstable. I'm guessing a protocol hack that jumps up two...
@mr_lesemancolton Sounds like one heck of a gamemode. Hope you get it going. To give you something useful, perhaps it could use some quests? If...
@Tecno_Wizard Hm. Well apparently a good few old plugins still worked on my server. :P
@Tecno_Wizard Agreed.
@Condolent As far as I'm aware, usually one-behind Bukkit API versions work just fine. A lot of plugins are running on MC 1.8 servers with Bukkit...
This has to be the best summary I've seen since the DMCA happened.
@mbaxter Thank you very much. That explains things better than my original words. Cool! I'll go check it out.
Separate names with a comma.