Ah of course. Thank you! That would make a lot more sense as to why it was throwing an exception. I'll try this out when I get home tonight but...
This still results in a null pointer exception. New code: if (!Main.currentarena.isEmpty()){ List<Entity> entlist =...
Alright, so ive got a CTF plugin, and what im trying to do is at the end of the game, or when all players leave the game, or the server...
Okay so i wasent just creating it wrong. Alright, ill just use Flamedek way. Use a little extra resources but all well.
mythbusterma I know how to get the keys, but i need just one key. Gotten either randomly or whatever. I dont know how to get one key that i dont...
So I have this capture the flag plugin, and im storing the location data in the config file. Problem is that there will be multiple arenas under...
Thank you everyone! I think I had it before I was just expecting a little to much. I've still got to manually import new projects. But it works...
Hello, I recently built a new computer, and i want to be able to work on bukkit plugins and such on my laptop/desktop and be able to switch onto...
SpongyBacon Forgot to register your listener, ill help you on skype
Essentials can disable tnt damage, make sure tnt player damage is set to true.
if it was me i would just (saying spawn is at 0,0) do something like Location spawn = new Location(0,0); int pX = spawn.getX + 2500; int nX =...
what lordpyrak said. This seems like it should work
First off, you dont need to store player objects in the hashmap. too loop through the players in the hashmap do this: for(String pn :...
Can you paste your entire class, cause its giving the npe on line 246, and from what you posted, we have no idea where that is. p.s. Dont bump...
Iroh I dont think this is plugin development. This is a request for a plugin that does this.
Separate names with a comma.