BUMP still didn't find anything
@adam753 I will add some debug and run it on my server, hopefully it happens again and gives some more information.
Missed your post somehow, the problem is i can't replicate this behavior, it has been reported to me by some users and i have seen it happen...
@Zombie_Striker Obviously i know that would solve it, that's not the question here.
Somehow, the following piece of code sometimes throws a exception: for (final Player p : pl.getWorld().getPlayers()) { if...
@Zombie_Striker I will look again but i couldn't find any method even similar to that.
Basically i wanted to refresh an old map placed in an item frame without having to take it out and go to the location again. Anyone knows how to...
ProMCKingz That's pretty much step by step instructions... Anyway, i will show you what i meant and hopefully you understand. I didn't test this...
ProMCKingz Yes, that's what i said. But does it matter if the attacker has a piston too?
ProMCKingz You just need to check properly what type of entity you have before casting anything. First you should check if e.getEntity() is not...
ProMCKingz You can't cast an entity to Player before checking if it's a Player. Also, if an entity is not an instance of Player doesn't mean it's...
Or just use an Iterator...
Thanks, totally missed that one but i don't think it does what i wanted. It displays the statistics for each player, i wanted more general stats....
I was looking for a plugin that keeps track of player statistics of a server. Like X players enter in a day, Y are new, Z are old players coming...
xXSilverswordXx It has a timer which clears items from the ground and mobs you define every x seconds. I believe it can also clear only after...
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