As I am not able anymore to update RPG-NPC I released the source. Which means I allow anyone to update/extend/improve the existing source of...
Did you guys try Enchantment.getByName(); ?
Alright so this is what the Bukkit doc tells me: Sets the players current experience points towards the next level This is a percentage value. 0...
Change: main: com.wobhosting.wobplugin into: main: com.wobhosting.WobPlugin It's case sensitive as mentioned above.
You could transfer all their belongings to an NPC with his/her health (the users health). And make the NPC vulnerable for attacks. Or you could...
firstRun() is not deprecated for me, even though the tutorial is very old it still works perfectly fine!
That's probably due to a recent bug when carrying books. When the name of the quest the book inhabits is longer than 16 characters it throws an...
Get the locations from the objects and compare them? Did you try to use entity.getNearbyEntities?
Instead of .setTypeID() try to use setType(Material type)
I'm not sure because I never actually looked into it but, I guess you should catch the message (onChat or likewise) and broadcast the new one...
Instead of giving it a name you can use the X-Y-Z as "name" and put name underneath the X-Y-Z memory section. Or you could scroll trough all names...
I'll be looking into it once I have some time.
jeremytrains & black_ixx Have a look here and check if your NPCManager calls j.y(); in it's constructor.
Use the CommandPreprocessEvent and cancel it when you don't want the player to use the command. You might need to save the players somewhere.
Depends on where you download it from, I quote: (Sending messages with the progress of the updater is allowed of course.)
Separate names with a comma.