I don't know if I'll ever finish. I had planned to come back an make this idea work either in my own project or as part of Spout or something...
Hey, I wrote a proof of concept of being able to download java code to run on the client in a sandbox called Pogic. I haven't had a chance to...
I'll post here with details when you can get your hands on it :). If you notice I prefer to have something to show before talking too much about it.
No. It's not done. It's on the backburner as I work on another project.
Status Update: I've been busy with another Minecraft related project.
Doing some thread necromancy: I have implemented this here: https://github.com/Bukkit/CraftBukkit/pull/301
404 http://dl.dropbox.com/u/24501947/MCP%20Mod%20Framework%201.1.zip Also I don't think they are using a sandbox. They assume you trust the...
I squeeze in time where I can. I was getting a bit worried about the usefulness of this if Notch came out with a built in matchmaking system or...
Progress Report: Textures work. I'll keep on working in 1.4_01 until MCP and Bukkit have been updated to 1.5. Things to do for Fairies: fix...
Progress report: it's helps not to screw up and delete the call to the superclass for onUpdate(). The fairy spawns and moves around. When she...
This isn't a competion. Jexius and I have been talking in other forums. I'm hoping that he will open source his stuff and I can contribute. I...
I do not intend for CraftBukkit to convert their code. I might support a fork of CraftBukkit that has this applied, but updates slower than...
Folks doing server side coding may be intrested in another project of mine: "Crazy" from the readme: Crazy A crazy seeming idea that's working....
You would need to install Pogic, but then each server could have it's own set of client mods that would be used on it. Servers could add monster...
You seem to have this right. Sending client mods on connecting to a server is what this is about. I think if this project is successful the mo'...
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