You will have to use a timer to accomplish this. So for every certain amount of ticks, smite the player.
@Zombie_Striker I'm still learning the community. I have been moving to a new location irl so I've forgotten some stuff on here. I'll do my best...
I'm with you with the spoonfeeding thing. But why you are complaining about two stupid braces? Very childish indeed.
So sorry for not explain what I did (Will work on this). But this place is for asking for help. I help people my way. You help people your way....
@Zombie_Striker I didn't give him code. I edited his code.
@EventHandler public void onClick(InventoryClickEvent e) { Player p = (Player) e.getWhoClicked(); ItemStack clicked =...
Create a config file like @Harieo said. The factions will stay if you reload/restart the server.
public class ChatMute implements CommandExecutor{ @Override public boolean onCommand(CommandSender cs, Command cmd, String label, String[]...
Thanks for everyone's help. I know how to pass instances of objects through classes, just needed to know how to ban/mute a player when the plugin...
@Mrs. bwfctower Alright...
@Mrs. bwfctower I have tried to figure it out and I just can't figure it out. Will you show me an example on how to do it?
Yea... Had a feeling I was going to have to do that. Stopping the server and running it again has the same effect as reloading it. Will do that...
@teej107 I put all of the info in a config file like I mentioned above.
Hello Bukkit community! I need your help. I am working on a Punish plugin that keeps record of all mutes and bans. My problem is that when a...
@Zombie_Striker Lol my bad. Now I have this error Cannot make a static reference to the non-static method getItemMeta() from the type ItemStack...
Separate names with a comma.