Pretty cool library. I checked out the source and submitted a PR with a couple of changes I think could benefit the project as a whole. :)
for (Player player : Bukkit.getOnlinePlayers()) { // send 'player' title }
That's an interesting idea! I'll have to test it out once I'm done with some stuff. :)
Can I see the PunishData#savePlayerConf method? Make sure that you are actually saving the correct file.
Alright. It works getting the single objects but the problem is that I don't seem to able to get lists of the object. Would I also need to...
@ArsenArsen Alright. Now how would I set and access the values in the configuration?
@ArsenArsen What would I pass in for the Map value in the constructor upon instantiation?
@ArsenArsen I have no idea how to apply that code to my existing plugin.
Alright. I decided to try setting and getting the object in the configuration. It works for the most part. The problem now is that I'm getting an...
@ArsenArsen I don't think so. If you look at how plugins like Magic handle configuration they clearly use this method.
@Zombie_Striker That doesn't make any sense though for what I'm trying to do. Perhaps I was unclear. I want to be able to take out each individual...
I can never figure out how to do this. I'm sure this is rather simple but how would I get a list with other values attached than the base one in...
@iron768 Yes.
Separate names with a comma.