Hey lycano, can you add the ability to save the last state of a stargate? We restart our server once a day to maintain peak performance and that...
Towny is becoming a problem rather than an asset for our server. It eats up a tremendous amount of memory, takes forever to start up, sometimes...
Is there a config file for this? We were testing to see if the collision ignore feature worked and it didn't, but then we thought it might be a...
It'd be really really nice to have, but it's not absolutely necessary. We restart the server twice a day to clear memory and we have a few gates...
Is there a way to turn off this feature?
We do not have plot regeneration turned on at all. Also we have a new problem. All new towns we are founding are stuck in PVP even if we switch it...
Is there any plan to switch to MySQL? Our server is encountering problems with flatfile and we may have to abandon Towny. Recent example: Guy on...
Hey guys not sure if you're aware but at least for our server, every time we do a restart all the irises on the idc protected gates open up. Is...
I'm curious, is there a way or a plugin that is compatable with towny that allows you to join a town by left clicking a sign? Or any other way for...
Question: Is there anyway to get the money the blacksmith collects from repairs? So far it just seems as if the blacksmith is a money drain.
Thanks kaashar that helps. However I have noticed a new bug fullwall. While an npc guard is on a patrol path, if he detects a mob to kill he will...
Reposting as it seems to have been overlooked: Hey I was just wondering, instead of having to add all the different mobs to every new guard you...
Hey I was just wondering, instead of having to add all the different mobs to every new guard you make is there any easier way? Like have all -m or...
What if this were to occur when we did have towns that we wanted to keep? Basically, this happens every time we delete a town. Either the resident...
So we have a bit of a problem. We were testing Towny and when we finished we deleted our towns using the admin command /town delete (townname)....
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