There is a new version that has slash commands and such. Should be way easier for you. New Version
It never stopped working. Still using it on my own server with no problems. The only reason I haven't updated the title is because I want to make...
1. Go into RealTime's config file and find your world. 2. Make sure that enabled: is set to true. 3. Set the offset: to the number by which you...
I send the creator of CraftBukkitUpToDate a link to a static jar. He must never have seen it... Anyway it still works, hasn't broke once since I...
No, I also never knew about it... luckily I have an old backup so most of our important structures are saved. I have a huge castle on my server...
Lovely plugin. I can't wait for some of the upcoming features that will basically make it the Modding API that Notch keeps claiming will come out....
I also had this problem but it happened with every last one of my NPCs at once. Now they are all clinging to the ceilings like spiderman. I tried...
This would make me much happier if the gods were configurable. For example if I wanted Norse Gods instead. Perhaps in the form of a Deity...
For each world you have: Minecraft's in-game time = server's system time + that world's offset (which is in hours). So obviously their ingame...
Where were you standing when you added the second wizard as a location? Because it uses the place you are standing as the target of the teleport....
Right there, is your problem. A zip file is a compressed archive that needs to be extracted. If extracted you will find a RealTime.jar inside. But...
Put RealTime.jar into the plugins folder. It will create its own folder after being ran once. After that shutdown the server, go into the folder,...
I would like a plugin that would cause a pressure plate to reset all doors and levers linked to them to reset to their closed/off status. A few...
If you can detect the end of a storm, I'd suggest making an option for drops only to appear after a rain.
They will wake up to find that the time will change back to night within seconds.
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