You could take my PlayerMoveBlockEvent from this thread.
AdamQpzm Yeah I realize that it would be slightly less efficient; however, I chose to do it through an event because I used it more than once and...
For my factions style plugin I came across this problem when checking for territory changes. I decided to make a new event, PlayerMoveBlockEvent....
LordManegane InventoryClickEvent EDIT: Left page open for a while so I didn't know beeselmane already posted it :)
Phasesaber I only just realized that this thread is over 1 year old lol... Glad to help, though
Phasesaber Right now you're only using the SKULL_ITEM without setting a durability. That means that it's a Skeleton head, the durability for a...
Might come back and rewrite this tutorial because while the code works, it is not as clean and readable as it could be.
Dahwn Huh, that's weird. I have no idea why that's happening lol
Dahwn That's really weird, I use this code and it still works flawlessly for me. Can you post all of your code for cooldowns please? There must be...
MrSnare Okay, i'll try this, cheers ButterSquidz I looked at some websites from Google and while they were helpful in how vectors are added,...
Hey, I've never learn vector math before, therefore, I only have a limited amount of knowledge. Can anyone point me to a site or video series...
TehVoyager You don't necessarily have to execute a statement every time a player gets a kill. You could create a class, lets call it StatsSession....
RdN2507 Not sure what you mean by 'guys' but no worries :)
Separate names with a comma.