Oh my god thank you!!!
So basically, I wanted to use Action.RIGHT_CLICK_BLOCK in an InteractEvent but I wanted it to be so if they right click/left click in an 8 blocks...
Read my comment on my plugin page. It's a bug that is stuck on 0 downloads. I need to report it to the admins because I know many people have...
lol I know this, It was just at that time that I couldn't wait till it got released.
They've all been approved, but the reason I had 3 files was because I HAD to upload 2 files as they come in a package, and then as it took 2 days...
Say that to my viewers -_- http://dev.bukkit.org/server-mods/KingKits
I was just thinking it would be much better if Bukkit had a lot more staff. I've made and uploaded my plugins and I really hate it how it took...
Hi, I'm trying to launch an entity not too high, just like a knockback. I've tried (even thought it'd obviously not work)...
Well then again, if you saved it as a .yml file it wouldn't really take too much space. I doubt you'd have 2349324893248239483289 players...
Argh :/ Okay guys thanks. Personally even though it'd take up a lot of space, they should have like block.getOwner() or something and the data is...
So I want it so you can get the creator of a sign. I really don't want to use a whole file just to store locations of every sign and the owner....
True, that'd reduce server usage... hmm I'll try that too and check which way's more efficient for my need.
Thanks for the help. Now, I just thought I could have an arraylist that holds if a player is not moving (using the PlayerMoveEvent) and then have...
I was wondering if there's a way to check if a player's standing still (event). Like a StandStill event, I know it's not in the Bukkit event...
The "code" in square brackets to paste code etc. For me it never puts spaces and it has all my code in one line. I have to use the P (html code)...
Separate names with a comma.