Nonono, we are not here to spoonfeed you, we are only gonna help you. But in the end, you need to write it yourself. [MEDIA] to 1min.
First thing to do: Make a simple inventory ;)
Just use the WeatherChangeEvent, and then cancel it.
Google it, it's your best friend. We aren't here to spoonfeed you ;)
Also check if the sender is a Player and not the console ;)
@AdamQpzm my field are public so I was able to acces them from an another class @Zombie_Striker sight...
I don't think that is possible srry, can't help you with that :(
With the EntityDamageEvent maybe?
Okay, overlooked my code, yeah it was a bit of a mess. But what do you think of this @AdamQpzm? My new commands.java package...
@Zombie_Striker please help me out, come on man :( BUMP EDIT by Moderator: merged posts, please use the edit button instead of double posting.
People who come after me: @TheGaminChimp needs to know what the spawner type is and the store that in a hashmap.
@BizarrePlatinum http://postimg.org/image/4g395qvqb/
@TheGaminChimp Okay, give me what you have coded so far...
@BizarrePlatinum Yup, already found that. Here is the new code on commands: package me.Just_Jitse.Server; import org.bukkit.command.Command;...
A haspmap can be used in many different ways, you could put the UUID of the player in the hashmap and which kind of spawner it is. If the UUID...
Separate names with a comma.