Deprecating the (byte) data value is going to make it very difficult for developers to add interactions for specific blocks. For instance, I'm...
so, you're saying it doesn't matter if internal version numbers don't match external version numbers? What's the point of putting r3 internally if...
Also, BUKKIT needs to get their naming conventions down. The current Recommended build is version 1.5.2 R1.0, but in the package path, it says...
That's fine, but that still makes it difficult for a developer to support both the recommended build and a snapshot build. I guess I'll only have...
<rage> Why is the version number included in the package for net.server.minecraft.* packages? </rage> I know Mojang did this, not CraftBukkit....
You are a god! thank you for this.
V10lator I totally understand what you mean. The the schedules that need to be Sync are and I still have a few that are ASync because they're...
Did this. I use the previous location to do my calculations and then store the new location after doing calculations! Thanks I'll remember this...
I tried this. I had two schedules running, the first checked the player's position and stored it. The second took the position again and compared...
I am trying to detect player movement. I am capturing PlayerMoveEvent to tell if the player is moving, but I can't find an event that fires when...
Thanks everyone! I set mine to 31L because 30L was failing about 25% of the time, but that extra tick makes it work almost perfectly. The only...
So, I am working on my Zombie SMP Plugin (DayZ/MineZ clone) and I've got zombies running faster and doing more damage. it's great. BUT the one...
You obviously don't know how to properly implement long primitive data types in Java. long != int. Go do some research on primitive data types...
I'm not recreating the thirst plugin - I'm recreating as much of the entire MineZ functionality as possible. Grouping all the functionality into...
Thank you, guys. I'll try the schedule and see how it works.
Separate names with a comma.