oh, definitely will.. Pylamo (the dev) is great and has been working with us really well with ARPG, adding things we want, etc.. much thanks to...
seems like you were right there, after removing ARPG and testing again.. i've killed 30 spawned zombies and not one of them has disappeared on me
definitely not in a WG region... i'll scratch ARPG and get back to you
settings: allow-end: true warn-on-overload: true spawn-radius: 16 permissions-file: permissions.yml update-folder: update...
everyone =/
i took silkspawners off (didn't need to be on anyway, was just for testing something).. and still not getting a different result.. nothing...
All hostile mobs are de-spawning after a user or anyone hits them a few times... not really sure how else to explain it.. there aren't any...
:eek: :( EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Title pretty much says it, for the longest time now I've had terrrrible spawn rates for mobs at night.. on the surface and in darkened, unexplored...
stoked for an update ^_^
Does anybody have any idea what plugin it could be, that's giving me these errors when users go to enchant? My great problem-solving abilities...
not to be that guy, but any ETA for an update? :) (this question is asked in the nicest, most non-rushing, and the least impatient way possible.)
Just like the title says, all that I want is to yank all party functions from McMMO.. as it's conflicting with other plugins. Possible? Yay/Nay?
Getting this when opening a covered double chest... still functional, just really trippy Really looking forward to a update/new plugin...
whenever anyone places chests adjacent to eachother.. the chests become invisible! :eek: any one else have this problem ever?
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