This looks like I'd have to create individual hitboxes manually for each rail piece (and every other transparent block) along a line of sight,...
I did something like that originally and it ends up not working for sloped rail as you end up targeting the rail above the one you wanted. Edit:...
It does not work as expected. When standing on a line of rails, it will return the rail next to you, not the one you are targeting. (I believe it...
Because of the change a while back with how right click block events work on player interact event, right clicking with rails onto other rails...
Not sure how I missed that, thanks.
I don't believe you can set power that way to rails, but I don't always want to set it to powered anyway, I want to set it be powered only if it...
I want to replace a block with a powered rail and have the power be on/off based on whether Vanilla Minecraft would normally power that rail. Is...
My plugin, StackableItems lets you set whatever you want for the stack size of any item, whether it be higher or lower. Take a look here:...
I'm going to fix it up and add some more features this weekend and then I'll see about releasing it. Let me know what you'd like to see first, or...
Funny enough I created this a long time ago, but never released it officially as it wasn't complete. You can find the latest here:...
That usually means you need to call a player.updateInventory() If it doesn't update properly with that, you may have to call a scheduled update...
I know I marked this as solved, but I came upon another problem while fixing a bug that still relates to this. The problem is when you pick up a...
This does the trick, thank you! Now to figure out the other problems with picking up items. I'll create a new issue for that though if I can't...
Here is what I have so far then: Player player = event.getPlayer(); Item item = event.getItem();...
I tried to play with that and couldn't get anything to work. I've never worked directly with CraftBukkit though so it's a little strange to me....
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