mazentheamazin Alright good, just wanted to confirm. It seems to be in the server code then. Have you already tried to get the UTF string without...
mazentheamazin Hmm, add some debug statements in both the Client and the server. Are you sure they are connecting? It could be that the server did...
zjuventus14 Hmm, dont see any big mistakes. But try registering the event in onEnable instead of inside the event class. If you get what i mean.
zjuventus14 Can we also see your plugin.yml ? thanks
RoaxZ First of all, make sure you are formating your code. This is really hard to read.... If you using a IDE, most of them have a option for...
Haha, sorry its late. Al try again. You can try to create all the same packets to act as a bot, but im not sure how many those are. What you can...
I dont think you can replicate a bot on the server, as it would make you replicate all of the packets that would be normaly be sent to the server....
No problem! Packets are fun to play with!
Yep, on the same page where you were, thers a packet id in hexdecimal convert that to decimal and then look up it here PacketPlayOutWorldEvent
If you are doing smoke and you want direction you should use the http://wiki.vg/Protocol#Effect And have effect id be 2000, this is the packet...
Looking at the error it seems to be something with your static instances in the plugin....
What particle effect are you doing?
Look at this for all the packet info: http://wiki.vg/Protocol#Particle
KiF Dont have a main method. This is a bukkit plugin and does not need it. The bukkit server will try to look in your plugin for a onEnable method...
Separate names with a comma.