If mojang had just gone with Account names and Display names instead of UUID then this would have been such a damn pain in the ass to fix I...
Hmm, i'v only been able to get it to work on mobs, like all i need to change in order to get it to work, is replace HUMAN with ZOMBIE Anyway ill...
Just to be sure, as i haven't really found confirmation of this, but human npc's are unable to move atm right? also InteractBehavior doesn't work...
Thanks man Btw how did you know that the effect id is 1018? just set up a listener and checked for every effect package and killed a dragon?...
When an enderdragon dies, it doesn't just play the death sound in the end world, but in every other world, this is pretty annoying as everyone...
Here is what you need and more Though it should be noted that the code is accessing native minecraft code and due craftbukkit changing package...
Due to a bug within the minecraft client with floating points https://mojang.atlassian.net/browse/MC-1279 beacons will bug out over time as many...
I see. Thanks for the info
So i am trying to create the same effect that a nether portal would create, but i can't seem to get it to work. This is the code i used...
Oh i see, that would explain why it wouldn't work, i had the idea that the ItemStack was extending the native minecraft class, but now when i...
Digi thanks for the quick answer but can i ask why it wont accept my class? I can't see why.
Hello I am currently working a chest " kinda standalone" shop plugin. Now what i need is a way to detect when an item is changed/added/removed...
Got the same problem as you, the plugins we have in common is LWC MagicCarpet SchedualedAnnouncer WorldEdit WorldGuard
seems like a cool project, i knew about java before i started creating plugins for the server i'm managing and i had already completed a 1 year...
hello for the last few weeks i'v been working on a generation code for the custom world manager plugin i'v made for the server i run, i have...
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