post error messages please
depending on how you have written your plugin a "plugin.reloadConfig();" could be enough, if you dont want to reload everything
the error message in your first post is a stack trace
stacktrace please
the change I suggested of the plugin.yml shouldn't have solved anything. If the commands only should be used ingame and not in the console you...
No, you are wrong But he should change it to "Creature", hostile mobs are not animals
When do the errors occur?
Put the plugin.yml outside the src folder. It works for eclipse at least. Not sure on the other, as I haven't touched recipes before.
Can you post current code? In plugin.yml you dont need a separate command for aliases. You can do this commands: servernews:...
Check the block data value
Remove the "Craft" part e.g. change "CraftZombie" to "Zombie"
check out the api documentation
In the listener you could check around the block for a sign and then check if it is attached to the block with BlockFace face =...
Maybe create a class named Timer or something and store an instance for each player Hashtable<Player, Timer> list = new Hashtable<Player, Timer>();
Separate names with a comma.