Allows a player to drop a skull of their skin when they die, chance configurable Lets a particular player skull be spawned by command...
Don't know if it's been suggested before but can the minotar links please use the /helm/ version instead of the /avatar/ one PLEASE?
Latest version now out (1.2.1) with UltraHardcore_Extras added, the updated UltraHardcore_Scatter + other fixes
Update for 1.3.1 is now out
Nope
http://dev.bukkit.org/server-mods/ultra-hardcore/
What other plugins do you have installed? I don't have this problem and I've not had reports from anyone else
Yeah I'm pretty sure the fact the chunks havn't been generated yet is the reason why people end up spawning in caves sometimes. The way the mod is...
Thanks for pointing that out, guess thats what I get for just copying and pasting from bukkitdev, fixed now
0.4.9 now out, changes: Added local area chat Added world configs for features Added restricted blocks to spawn on Added minimum radius from other...
Yeah I'm still working on the site, but the version that was up there is now on bukkitdev (assuming bukkitdev is working) so you're not missing...
0.4.9 now out, changes: Added local area chat Added world configs for features Added restricted blocks to spawn on Added minimum radius from...
this part of the config initialItems: enabled: true itemIDs: 278-1,35-3&4,5-3 itemIDs is the items you start with seperated by commas (,)...
Thanks for pointing out the playerlist accidently adding the auto regen in the dev version, that'll be fixed in the next one. If that bothers you...
The bug with multiple names was fixed quite a few versions back as far as I know, can still be caused by doing /reload under certain circumstances...
Separate names with a comma.