@I Al Istannen I acually figured it out just before you posted this :3 Used the previous value +1 plus fixing in some other stuff, its working...
@I Al Istannen Not sure if you understood my problem. First of all, this code is non-functional at the moment because as i said, i have been...
Hi everyone! So usually i try my very best to figure out stuff on my own, but from time to time i just get completely stuck. What i am trying to...
I prefer BukkitRunnables, but idk whats best ._. I think BukkitRunnables are more compact :3
Hello everyone! So i am using Vault to add permissions to players on a command, and everything works. But if the player relogs all the added...
xTrollxDudex Thanks :)
xTrollxDudex Yes that is what a need :) Can you tell me an example on how to do this? Btw, thx every1 else that answered :3
xTrollxDudex Ohh sorry .-. But there have to be a workaround .-. The classes are just to big and everything will get messy.
L33m4n123 I can do that, but the two classes are way to long ._. I have to have them separated. bump .-. Really? Anyone? EDIT by Moderator:...
So i am having two classes that have the same command, but with different arguments. The problem is that one of the commands overwrites the other,...
Lolmewn This is how i thought to, but idk how exactly im gonna do that, thats why i asked :3 Lolmewn sgavster I acually managed to figure...
Lolmewn - I am trying to say that i have the same command in two classes but with different arguments. So now i cant do the command that is made...
sgavster - Syntax error on token "Kits", @ expected Still says this ;_; Lolmewn - I figured it out already but thx anyways :) sgavster Lolmewn...
sgavster Lolmewn Now it gives me and error on "Kits getKits" perhaps you could try editing my code, i will understand what you mean easier, plus...
Traks NathanWolf I am trying to replace the dropped item after its remove using the Traks Cant belive i didnt think of this :3 I got it to...
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