only thing i can think of is by protecting the land or sumthing to control where signs could be placed. with "dgate" you can reduce the distance...
not yet. soon(tm)
yup using alpha 1 redstone is correctly controlling: gates, bridges, and pumpkins/nether stone (with some inconsistencies)
dono how to help you with the gates (other than saying "who the hell would farm fences??"), but when the config file comes out you can set the...
im soooo tempted to put together a mass quote post of all the people asking about MM working with craftbook or the missing config file... i just...
the current versions work fine together assuming you leave out craftbookvehicles.jar. don't know if this fix will continue with alpha 2.
you will know they are out when there is about a page of "i love you sk8" and "you are a god sk8" here. half of it will be from me.
ur not the first to suggest it. i will consider it depending on how much is released today. its just that it has to be compatible with all the...
hell yes... gotta get me some wireless transmitters.
the world may never know, but you could start out by editing the file with wut the books will say. you can change it to either be blank or just...
yup. just ran a line of redstone into the face of the sign and it started switching with the current.
ya that's a known bug (or at least a widely reported one). you just need to make sure that the destination has a vertical space of 3 blocks or more.
make sure you are running the most up to date version of WorldEdit (beta 8 i believe). i updated and it fixed it.
it works, just don't get the craftbookvehicles.jar file
that's all we know.
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