tysm!
Plugin category: Mobs Minecraft version: 1.15.2 Suggested name: MobDoubler What I want: All nearby mobs double (like in a range of maybe 100...
ok so listen to the projectilelaunchevent (from from the projectilehitevent right?), check if it has the name of the item in which was given to...
im trying to do 2 things here, with an egg i want to: - get the egg's name and if that eggs name matches to the one it is supposed to be it does...
nothing is triggering the onInvClick method to run, or even the openFirstPage/openSecondPage, it's only the contents within it that is being used...
Technically speaking, i have my InventoryClickEvent, and in this event method i have 2 other methods for 2 different pages of my gui, but i cant...
When i press a button in my gui, the message that is supposed to say "Test" is run twice when i press the button only once....
i can somewhat understand but im stupid so...
Im looking for a way to constantly update particles on a player so they run forever if they are enabled, the only way i know how to do this is by...
as title says, how do i? there has to be a way.
Works like a charm! thank you so much!
does not seem like i can get getKiller in EntityDeathEvent.
The reason im using the EntityDeathEvent is because im doing custom mob drops. and i need the player so i can see if the player has a weapon that...
that does not support player instances, like im using the EntityDeathEvent right now, but there is no "getPlayer()"
amazing, for some reason the /oc removesign command doesnt work even if i am the owner of the sign, it says the owner of the sign needs to be the...
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