This is my current code, this is not the main class. http://pastebin.com/eL19muJ4 What i need to do is check if the SignChangeEvent was placed...
Hello, The only issue i'm having with this is that everytime it teleports a player into water i want it to teleport them again, So the lines...
I have a bit of code i'm using in conjuction with a world generation for planets. I'm making infinite night using the PlayerMoveEvent. My question...
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