Then check if he's op or has the permission bukkit.command.op ? :P
How did that player bypass the login event since he's op in the first place?
PlayerLoginEvent will ban every player that has op on joining the server. They won't even spawn.
Then he could use PlayerLoginEvent; as shown in the code below:
@EventHandler(priority = EventPriority.HIGH)
Why the heck would you do a scheduler? Just check on a join that; if a player is op; ban him:
We are stuck on 1.7 .-.
Oke, thanks, added.
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If someone does this plugin, he can get dev on the server I work on.
Thanks for the quick reply doe!
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