Here's a little landmine plugin (48 lines). I know it's been a while since the last post, but I refuse to let such a fun thread die! import...
One more bump, I promise. :'(
Hate to do it, but I'm going to make like a shoddy hair product and bump it.
@ExtendedHorizons There's only so much you can do with packets. In vanilla Minecraft, there's a class called Potion (net.minecraft.potion.Potion),...
@BagduFagdu It doesn't look like the regex would work, here's the results I got while testing it: [IMG]
@BagduFagdu Instead of storing a list of plugin names, just do this: @EventHandler public void...
@CheesyFreezy You might want to check if another plugin is setting the death message. I know, it's a long shot, but there's a good chance there...
@ZonalYewHD @RingOfStorms @Minecraft Frontiers Instead of changing it, consider adding a metadata value to it. Only problem with that isn't...
@ImAFlo Not too sure about this, but try changing db to an instance of YamlConfiguration, and running this for loading instead of .load() db =...
@FisheyLP For hiding an entity, consider ProtocolLib. You can keep track of hidden UUID's (Entity id's) and stop related packets being sent to the...
Good afternoon, Bukkit forums! It's been a while, I miss you. I've got a JTextArea, and I need to format a deconstructed JSON packet to accept...
@mythbusterma I'm designing a fancy system for spawning buildings and using the blocks for hitpoints. Sort of like building a house, then using...
@mythbusterma Upon pasting a Schematic, I need to get a list ( map, set, whatever) of the blocks it affected (Locations would be preferred, but...
@mythbusterma Well that's no fun. I didn't quite mean 'create' a Block object as much as get (perhaps) a relative coordinate to get a block? I've...
Just a bump. I hate bumping, but I do need assistance.
Separate names with a comma.