The normal gate configurations should work for multi-world travel. You'll need to build a gate on each world and have them on the same gate...
Could you make the mod multiverse compatible so that you can enable/disable the sunscreen feature on a per-world basis?
I found an odd defect and I'm not sure how much it relates specifically to Multiverse, but Zombie Pig Men can't be killed when Mobs are disabled...
Asked about this yesterday, seems to be caused by a bug in bukkit :(
That one (I believe) is caused by the some bug in Bukkit. I've noticed that it doesn't seem to happen in CB670 when used with WXT0.821 and from...
That's cool, so long as we know :D Any way to make it target a specific gate?
A player on my server is having trouble with /wxcompass not pointing to the nearest gate. Does /wxcompass support Multiworld?
Awesome, looking forward to the update :D
Any news on the double door glitch yet?
Less wait is always good :) Thanks for the speedy replies
That is true, I hadn't thought of that, and figured that there'd probably be no harm in suggesting the idea
I was hoping to define a spot on the gate design aside from the lever, my redstone has a nasty habit of being eaten by the whoosh effect :(
@Lologarithm With the 3D gates, I know that it'll be possible to define a block that when active redstone connects to it it'll activate the gate,...
That's probably sensible :D Also, when the 3d shapes come out, is it possible to add a place that can activate redstone wire (same as the Obsidian...
Would it be possible for you to add a command to reload gate shapes (preferably pick up new ones as well) without restarting the server?
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