I am currently creating a 1v1 plugin, and I realized I never learned how to create updates for the signs. Ex: When the game is in progress, the...
I'm getting an internal error (NullPointerException) when I try to set the spawn for the 1v1 arena. if(args[0].equalsIgnoreCase("spawnone")) {...
DamnHippo Lol I'm not lying xD Wolfey I've searched around Google for some more help, and I'm sort of understanding it. If I ever come across...
Garris0n I knew a comment like this would show up xD I did fyi. Wolfey Then why is it necessary to use it? EDIT by Moderator: merged posts,...
br456 What exactly does 'return' mean?
In this situation: public Arena (int id) { } public int getID() { return id; } what does the return statement mean? If possible, please put...
Wizehh AoH_Ruthless What does the /*path*/ mean? What's supposed to go there? How would the config look when I create it? Sorry about being so...
I'm currently trying to save hashmaps for a stats plugin I have, and I have searched on the Bukkit wiki page, but I don't quite understand what...
Alshain01 THANK YOU!
Alshain01 @EventHandler public void onPlayerDeath(PlayerDeathEvent e) { if(e.getEntity() instanceof Player) { int formerDeaths =...
Minesuchtiiii Still doesn't work. Anybody? EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Wizehh They are. It still doesn't work.
alex123099 Like where?
sender.playSound(sender.getLocation(), Sound.LEVEL_UP, 1, 1);
Separate names with a comma.